Summary(s)


Rise of the Cult is a game where players lead a cult devoted to an eldritch horror. The goal is to expand the cult's influence in different cities using mechanics like Fame, cult population, appeasement, and money through card play. The God's true nature is kept a mystery, however as the game progresses the nature of this monstrous celestial being unfolds and corrupts the player .The game ends when the player takes over the world to prepare for the arrival of God.

Genre(s)


Inspiration(s)


Cthulhu Mythos by H.P. Lovecraft

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Reigns

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Reigns is ****the main ****inspiration behind resource management mechanics of the game.

Paradox Grand Strategy Games (Crusader Kings, Victoria)

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Inspires the event system where at times, player will be served an event and must choose on how to deal with it.

Cult of the Lamb

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The theme of Rise of the Cult is loosely based off of this game where the player must recruit followers for the religion.

Player Experience